Hello, these are not made for Gamemaker, it was designed for RPG Maker MZ (and other engines supporting Effekseer) That said, there are ways to use the Effekseer software and record this as a spritesheet then use it in every engine (as a PNG)
1. To everyone who owns this effect. In this update, the relative positions of the blade and impact effect are different, so the anim made of previous version might not look right with this version if rotation is changed. I suggest keep the previous version before you're sure your anims are ok.
2. To MGC, I'm happy the impact effect is separated, so I can use it for other slash attacks. Just an idea, have you thought to make some color variations for the impact to expand the usage of it? Like blue, green, or red. With those, we can easily create some elemental slashes.
I did some quick test. Yes, I think because this time the effect is in 3D. The rotation results are different from the last ver. For me, it's best to keep the old version for my already-created anim, and use the new ver to make new ones. Thanks guys. ;)
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I'm having some trouble getting this to look as advertised in a 2D engine like Gamemaker, is it not meant for that?
Hello, these are not made for Gamemaker, it was designed for RPG Maker MZ (and other engines supporting Effekseer)
That said, there are ways to use the Effekseer software and record this as a spritesheet then use it in every engine (as a PNG)
Here is the link to Effekseer software:
https://effekseer.github.io/en/download.html
Indeed, found out how via your link. Thank you so much!
Cool! Thank you guys!
More coming tomorrow!
Nice update. I like it.
1. To everyone who owns this effect. In this update, the relative positions of the blade and impact effect are different, so the anim made of previous version might not look right with this version if rotation is changed. I suggest keep the previous version before you're sure your anims are ok.
2. To MGC, I'm happy the impact effect is separated, so I can use it for other slash attacks. Just an idea, have you thought to make some color variations for the impact to expand the usage of it? Like blue, green, or red. With those, we can easily create some elemental slashes.
Thanks.
1. The positions were not changed, but we did not compare them side by side. So we trust you about this one.
2. It is coming tomorrow!
Thanks for the reply!
I did some quick test. Yes, I think because this time the effect is in 3D. The rotation results are different from the last ver. For me, it's best to keep the old version for my already-created anim, and use the new ver to make new ones. Thanks guys. ;)
Looks significantly more lethal
Thanks.
I really did like the original one too :)